April 2018 release of After Effects CC

Posted by Laureen 07/06/2018 0 Comment(s)
April 2018 release of After Effects CC (versions 15.1 and 15.1.1)

The April 2018 releases of After Effects roll out exciting new features for visual effects artists, graphic editors, and animators. Read on for a quick introduction to the list of new features and enhancements.

For a summary of features introduced in earlier releases of After Effects CC, see Feature summary | Earlier releases.   


After Effects CC April 2018 (version 15.1.1) release

This release of After Effects includes fixes for multiple bugs in After Effects. For a list of issues fixed in this release, see Bugs fixed in April 2018 releases of After Effects.


After Effects CC April 2018 (version 15.1) release

Master Properties

 New in the April 2018 release
Master Properties allow you to access and edit layer and effect properties such as text, color, and opacity of a composition when it is nested in another composition. You can use master properties to reduce project complexity and save time while you build complex animations across multiple compositions. When you add properties like position, scale or color to the Essential Graphics panel, these properties appear as editable Master Properties in the timeline. You no longer have to open the nested compositions separately to view or change the layer properties.

To learn more, see Master Properties.

Master Properties workflow
Master Properties workflow
Advanced Puppet Tool

 New in the April 2018 release

The Advanced Puppet Tool adds new functionality and smoother deformations to the legacy Puppet Tool. The new puppet tool offers new pin behaviors and smoother, more customizable deformations, from ribbony to bendy. Apply pins to any shape or puppet and the Advanced Puppet Tool dynamically redraws the mesh based on where your pins are located. You can add multiple pins in an area and retain the detail in your image. The Advanced Puppet Tool also controls the rotation of pins for different style deformations to curve and bend your animations more flexibly.

To learn more, see Advanced Puppet tool.

Deformation with Advanced Puppet Tool
Deformation with Advanced Puppet Tool

Adobe Immersive Environment

 New in the April 2018 release

You can now preview your composition in a head-mount display (HMD), including HTC Vive, Windows Mixed Reality, and Oculus Rift. You can switch between the following video preview preferences:

  • Monoscopic
  • Stereoscopic Top / Bottom
  • Stereoscopic Side by Side


To learn more, see Adobe Immersive Environment.

Adobe Immersive Environment
Adobe Immersive Environment

Improved VR Plane to Sphere

 New in the April 2018 release

After Effects has improved the overall output quality of the VR Plane to Sphere effect which supports smoother and sharper rendering of the edges of your graphics.

Essential Graphics panel improvements

 New in the April 2018 release

Essential Graphics panel introduces a host of improvements:

  • You can add 2D point, 2D scale, and Angle property types.
  • You can add all Transform group properties of a 2D layer to the Essential Graphics panel.
  • You can drag multiple selected properties from the Timeline panel to the Essential Graphics panel.
  • You can undo and redo adding, removing, or reordering properties or comments in the Essential Graphics panel.
  • When you duplicate a composition in the Project panel, it now also duplicates properties and comments added to the Essential Graphics panel for that composition.
  • When you right-click a property in the Essential Graphics panel and select Reveal in Timeline, the composition opens if it was closed.

Use the Property Link pick whip

 New in the April 2018 release

Similar to the Expressions pick whip, the Property Link pick whip allows you to quickly link properties to create complex animations. The linked properties refer to the value of properties they are linked with, using an expression. The Property Link pick whip saves you the task of creating or writing an expression as it automatically assigns an expression to the linked property.

The Property Link pick whip achieves similar results as to using the Edit > Copy With Property Links option to copy and paste the value of a property onto a different property. The difference is that it creates the link in the opposite direction.

The pick whip is placed in the Parent & Link section (close to Effect properties) of the Timeline panel. This column was called Parent in the earlier versions of After Effects. To use the pick whip, click the pick whip icon next to the property you want to link, then drag it to the property (in the Timeline) you want it to be linked to.

To disable a pick whip link (disable the expression of that property), hold down Option (macOS) or the Alt(Windows) and click the Property Link pick whip.


Open a Motion Graphics template as a project

 New in the April 2018 release

You can now open Motion Graphics templates created in After Effects as a project file in After Effects, retaining compositions and assets. You can make edits to the template in After Effects and replace it with the original project (.aep) or export as a new Motion Graphics template for users in Premiere Pro.

Data-driven animation improvements

 New in the April 2018 release

After Effects introduces multiple improvements to how data files are used to drive animations within the application:

  • Support for comma-separated value (CSV) and tab-separate value (TSV) files.
  • Each individual data property has an expression applied which links that property to the data in the JSON, CSV, or TSV file. Display the data hierarchy of all data files in the Timeline panel. When you add a JSON, CSV, or TSV file to a composition and open the properties, they contain only a Data properties group, instead of the Transform properties group.
You can also write expressions that reference data in JSON, CSV, and TSV files either as layers or as footage items.
Data-driven animation improvement
Data-driven animation improvement

Video Limiter

 New in the April 2018 release

Video Limiter is a GPU-accelerated effect that limits video signals to broadcast-legal range. It compresses luminance and chrominance signals for broadcast specifications. You can apply this effect to individual layers, or to an adjustment layer to affect your entire composition.

To learn more, see Video Limiter Effect.

Color correction and color management improvements

 New in the April 2018 release

Lumetri Color custom LUT directory

You can now install custom LUT files that display in the Basic Correction > Input LUT and Creative > Look menu in the Lumetri Color effect. To install a custom LUT file, first create one or more of the directories listed below, and then copy your custom LUT files to that folder.
Custom LUT directories macOS Windows

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