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Product Release Notes
- 3D Flag AE Version 3.0.1 Update:
- Compatible with After Effects CS5 - CS6
- Added Tool Tips for many controls within the Flag Set-Up window.
- Fixes a mapping issue where the map may be off by a pixel.
- Fixes an issue where working with End Caps may cause the program to crash.
- Fixes an issue where the end cap may switch to a large sphere.
- Fixes for Wind Variation where it may not be working properly with Pre-Roll.
- Fixes the Flag Z Position control where the flag may not update properly.
- 3D Flag AE Version 3.0.0 - Major Release:
- Compatible with After Effects CS5 - CS6
- The flags can have different pictures on the front versus the back.
- Animations are now loopable. Perfectly, frame-accurately loopable.
- The physics is now more realistic, and it’s easier to create several flags that look like they are part of the same wind, but have their own “personality.”
- Create curtains to generate a movie theater effect.
- Create roll-down and drop-down animations to reveal banners.
- Real 3D Flag Poles that can be made to look like wood, steel, etc.
- Attach a wide array of caps to the tip of your flag using fancy spikes, shiny ornaments and more. You can even build your own in other 3D programs.
- Set your flag on sophisticated stands, wall attachments or even a lamp post.
- Material Editor lets you create highly realistic materials that can be used for the Flag fabric, poles, or custom end caps.
- Dozens of new presets let you create single or double poled flags, banners, curtains quickly.
- Drag and drop flag presets including the American, Canadian, and English Flag or create the Democratic and Republican flag for the upcoming elections.
- Using the Flatten control, you can turn a flag from a flat card to a waving flag, or have a flag turn into a flat image whenever you like.
- Shadow Catchers help you integrate flags into existing footage.
- 3D Flag AE Version 2.0.1 Update:
- Compatible with After Effects CS3 - CS6
- Optimized to be faster than ever in After Effects CS6
- Fixed the Disk Cache Compatibility Issue in After Effects CS6.
- 3D Flag AE Version 2.0.0 - Major Release:
- Compatible with After Effects CS3 - CS6
- Improved real-time renderer.
- New interface for real-time Flag simulation.
- 3D Flag FX Version 1.1.2 Update:
- Compatible with Motion 3 & 4 and Final Cut Pro 6 & 7
- Fixes an issue where duplicating layers containing 3D Flag will lead to a crash in Motion 4.
- Fixes a memory leak issue while rendering in Motion 4.

- Version 6.1.1 Update:
- Compatible with After Effects CS5, CS5.5, CS6
- Fixed crashes when adding/removing/converting points in the Object Drawing window.
- Fixed an issue when duplicating more than 3 Text Blocks at the same time.
- Fixed crashes when using the Undo command with certain commands in the Object Drawing window.
- Path selection has been enhanced so it's now easier to select tiny objects in the Object Drawing window.
- Fixes an issue where the background image will reset in size if adjusting the background opacity.
- Version 6.1.0 Update:
- Compatible with After Effects CS5, CS5.5, CS6
- Changes have been made to handle text editing under more situations allowing text to be freely edited while retaining its original position.
- The user interface on Windows has been upgraded for a more modern look.
- A blur function was added to the noise shaders making for better bump maps and a wider range of uses.
- Bump maps have been made more dramatic... and useful.
- The Specular channel is now full color ... good for metallic materials.
- Material channels now show a "no" sign if they don't affect the material. This makes it very easy to see which channels are contributing to the look of the material.
- The drawing window now automatically scrolls if you drag objects to the edge of the drawing area.
- Fixes an issue where using the Color Picker when working on a Mac OSX Lion may cause the program to crash.
- Fixes an issue on Lion where clicking the "little red ball" button may cause a crash.
- Version 6.0.0 - Major Release:
- Compatible with After Effects CS5, CS5.5, CS6
- Grid Shaders - Create Grids or different line patterns. Useful for creating tiles.
- Collect Files - Used to collect all media files that are being used by materials.
- Import Images - Select images to import and they automatically get mapped onto 3D Planes. It's easier than ever to create 3D backgrounds.
- Trace Background - In the Object Drawing window, use the "." command after tracing a background image to instantly transfer the background image onto the object you are tracing.
- Increased Number for Sets and Layer Maps - Animate up to 16 Sets and apply up to 16 Layer Maps for your materials.
- Version 5.1.0 Update:
- Compatible with After Effects CS3 - CS6
- Fixes compatibility with the Zapf Dingbat font so the preview shows up properly.
- Fixes the Orthographic camera so you can now orbit using the camera.
- Fixes a crash where if you move Text and use the Undo command, this may cause the program to crash.
- Fixes an issue where using the Undo command after applying Object Styles may cause the program to crash.
- Fixes a crash if you try to duplicate more than one Set.
- Version 5.0.9 Update:
- Compatible with After Effects CS3 - CS5
- Optimized the performance when working with many objects in the scene.
- Improved responsiveness of commands in the Object List panel.
- Fixes an issue where certain controls would not accept typed in values (Windows Only)
- Version 5.0.8 Update:
- Compatible with After Effects CS3 - CS5
- You can now copy and paste the text from one 3D Text window to another, as well as copying text from word processing programs to paste into the program's 3D Text window.
- Upgraded the drawing of Bezier paths so they're easier to draw and manipulate.
- You can now cycle through the drawing tools by repeatedly pressing a tool's shortcut key.
- Made it easier to delete swatches.
- Fixed how reflection maps were applied when reopening version 4 projects in version 5.
- Drawing window grids can now be hidden.
- Improves Video Card Compatibility for both Mac and Windows.
- The file icons are now modern and awesome!
- Rearchitected how text works so it's now more intuitive to create text blocks or individual text objects. This also makes it much easier to replace text for versioning or doing text substitution.
- The program now saves the last Camera used and the interface will load with the previously used camera.
- The Render Test button now works for all Cameras instead of just the Main Camera.
- Fixes an issue where After Effects may run out of memory and crash during rendering.
- Fixes an issue where editing the text from a version 4 project may cause the text to shift in position.
- Fix for a crash that may occur if you are working in a separate program such as Illustrator or Photoshop, and using the Save command.
- Version 5.0.7 Update:
- Compatible with After Effects CS3 - CS5
- Fixes the User Account Controls (UAC) issue on Windows.
- Fixes a compatibility issue with OSX 10.7 Lion.
- Fixes an issue where using the Undo command when applying materials can cause the program to crash.
- Fixes an issue where the project may crash during rendering.
- Version 5.0.6 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue related to multi-threaded rendering. It may prevent an issue where the program crashes during the render.
- Fixes an issue where if you duplicate or copy and paste 3D Text, the text may shift in position after editing the text.
- Fixes an issue where using a Matte material with the setting "Composite on Original" did not show the appropriate layer.
- Fixes an issue where the authorization code was not sticking in Windows 7.
- Fixed an issue with editing text from older projects.
- Version 5.0.5 Update:
- Compatible with After Effects CS3 - CS5
- Enhanced 3D Text engine. This fixes any issues with incompatible fonts.
- Improved multi-threaded rendering engine.
- Compatibility opening up older projects.
- Fixes issues with importing 3D Models.
- Typing values into fields (Windows Only)
- Fixed an issue with editing text from older projects.
- Version 5.0.4 Update:
- Compatible with After Effects CS3 - CS5
- Ignores certain Fonts on the Mac where it may cause a crash when opening the 3D Text window.
- Edited the Light Menu to show when lights are turned on or off, and also if shadows are turned on or off.
- Version 5.0.3 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue opening older project files.
- Improves compatibility with Illustrator files.
- Version 5.0.2 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue where objects may not be in the same position if you are opening up a project from version 4.5.1.
- Fixes an issue where the program may crash if opening up certain projects from version 4.5.1.
- Fixes an issue where Layer Maps may not be working properly.
- Version 5.0.1 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue where the project may not render the Comp Camera correctly.
- Fixes an issue where certain materials do not show up properly in the After Effects interface.
- Fixes a Windows issue where applying materials into the Material Docks may cause a crash.
- Version 5.0.0 - Major Release:
- Compatible with After Effects CS3 - CS5
- 3D Text & 3D Primitives
- Improved 3D Text engine increases the compatibility with many font types.
- Customizable Workspaces
- Object List lets you select objects easily.
- Integrated drawing window lets you use familiar tools such as the Pen, Pencil, Shape, Text, Selection to build and edit professional logos
- Cornering and Auto-curve Pen tools allow you edit or draw curves with ease.
- Use Gradient/Noise Shaders & Blend Modes to create sophisticated texture maps without having to leave the program.
- New UV, Spherical, Planar, Cylindrical, Cubic, or Camera View mapping lets you create different looks for your 3D Objects.
- Version 4.5.0 Update:
- Compatible with After Effects 6.5 - CS4
- New feature: user and master swatches. User swatches are now saved in the "Documents > Zaxwerks" folder.
- Compatibility with After Effects CS4.

- Version 6.1.1 Update:
- Compatible with After Effects CS5, CS5.5, CS6
- Fixed an issue where using Wireframe or Hidden Line may cause a crash when working with a lot of geometry.
- Fixed crashes when adding/removing/converting points in the Object Drawing window.
- Fixed an issue when duplicating more than 3 Text Blocks at the same time.
- Fixed crashes when using the Undo command with certain commands in the Object Drawing window.
- You can now import/export grouped/parented objects using the .zxo format.
- Path selection has been enhanced so it's now easier to select tiny objects in the Object Drawing window.
- Fixes an issue where the background image will reset in size if adjusting the background opacity.
- Version 6.1.0 Update:
- Compatible with After Effects CS5, CS5.5, CS6
- GPU-based Open GL rendering. Enables final quality textures, bump maps, reflections and shadows right in the 3D preview window.
- Changes have been made to handle text editing under more situations allowing text to be freely edited while retaining its original position.
- The user interface on Windows has been upgraded for a more modern look.
- A blur function was added to the noise shaders making for better bump maps and a wider range of uses.
- Bump maps have been made more dramatic... and useful.
- The Specular channel is now full color ... good for metallic materials.
- Material channels now show a "no" sign if they don't affect the material. This makes it very easy to see which channels are contributing to the look of the material.
- Imported 3D objects now have normals imported too.
- The drawing window now automatically scrolls if you drag objects to the edge of the drawing area.
- Fixes an issue where using the Color Picker when working on a Mac OSX Lion may cause the program to crash.
- Fixes an issue on Lion where clicking the "little red ball" button may cause a crash.
- Version 6.0.0 - Major Release:
- Compatible with After Effects CS5, CS5.5, CS6
- Ray Tracer Renderer
- Refractions - Create realistic looking materials that simulate the effect of glass, ice, or water.
- Ray Trace Reflectivity - Make surfaces reflective. You'll be able to see the other objects in the reflections!
- Falloff - Apply to make the reflections fade off over a certain distance.
- Ambient Occlusion - Darkens corners and areas where one object is close another to add realism for shadows.
- Ray Trace Shadows - Create more realistic shadows than using Shadow Maps.
- Grid Shaders - Create Grids or different line patterns. Useful for creating tiles.
- Collect Files - Used to collect all media files that are being used by materials.
- Import Images - Select images to import and they automatically get mapped onto 3D Planes. It's easier than ever to create 3D backgrounds.
- Trace Background - In the Object Drawing window, use the "." command after tracing a background image to instantly transfer the background image onto the object you are tracing.
- Increased Number for Sets and Layer Maps - Animate up to 16 Sets and apply up to 16 Layer Maps for your materials.
- Shadow Catcher Plane - Select a 3D After Effects layer to use as a shadow catcher layer.
- Version 5.1.0 Update:
- Compatible with After Effects CS3 - CS6
- Optimization for rendering frames with Motion Blur and Fields.
- Fixes compatibility with the Zapf Dingbat font so the preview shows up properly.
- Fixes the Orthographic camera so you can now orbit using the camera.
- Fixes a crash where if you move Text and use the Undo command, this may cause the program to crash.
- Fixes an issue where deleting shapes in the Profile Editor may cause a crash.
- Fixes an issue where using the Undo command after applying Object Styles may cause the program to crash.
- Fixes a crash if you try to duplicate more than one Set.
- Version 5.0.9 Update:
- Compatible with After Effects CS3 - CS5
- Optimized the performance when working with many objects in the scene.
- Improved responsiveness of commands in the Object List panel.
- Fixes an issue where certain controls would not accept typed in values (Windows Only)
- Version 5.0.8 Update:
- Compatible with After Effects CS3 - CS5
- You can now copy and paste the text from one 3D Text window to another, as well as copying text from word processing programs to paste into the program's 3D Text window.
- Upgraded the drawing of Bezier paths so they're easier to draw and manipulate.
- You can now cycle through the drawing tools by repeatedly pressing a tool's shortcut key.
- Made it easier to delete swatches.
- Fixed how reflection maps were applied when reopening version 4 projects in version 5.
- Drawing window grids can now be hidden.
- Improves Video Card Compatibility for both Mac and Windows.
- The file icons are now modern and awesome!
- Rearchitected how text works so it's now more intuitive to create text blocks or individual text objects. This also makes it much easier to replace text for versioning or doing text substitution.
- The program now saves the last Camera used and the interface will open with the previously used camera.
- The Render Test button now works for all Cameras instead of just the Main Camera.
- Fixes an issue where After Effects may run out of memory and crash during rendering.
- Fixes an issue where editing the text from a version 4 project may cause the text to shift in position.
- Fixes an issue where black pixels may appear during a render when using Fresnel materials.
- Fixes an issue where you have to re-link the Text Substitution file after re-opening the project file.
- Fix for a crash that may occur if you are working in a separate program such as Illustrator or Photoshop, and using the Save command.
- Version 5.0.7 Update:
- Compatible with After Effects CS3 - CS5
- Fixes the User Account Controls (UAC) issue on Windows.
- Fixes a compatibility issue with OSX 10.7 Lion.
- Fixes an issue where using the Undo command when applying materials can cause the program to crash.
- Fixes an issue where the project may crash during rendering.
- Version 5.0.6 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue related to multi-threaded rendering. It may prevent an issue where the program crashes during the render.
- Fixes an issue where if you duplicate or copy and paste 3D Text, the text may shift in position after editing the text.
- Fixes an issue where using a Matte material with the setting "Composite on Original" did not show the appropriate layer.
- Fixes an issue where the authorization code was not sticking in Windows 7.
- Fixed an issue with editing text from older projects.
- Version 5.0.5 Update:
- Compatible with After Effects CS3 - CS5
- Enhanced 3D Text engine. This fixes any issues with incompatible fonts.
- Improved multi-threaded rendering engine.
- Compatibility opening up older projects.
- Fixes issues with importing 3D Models.
- Typing values into fields (Windows Only)
- Fixed an issue with editing text from older projects.
- Version 5.0.4 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue where moving a Warp Pose may crash the program.
- Ignores certain Fonts on the Mac where it may cause a crash when opening the 3D Text window.
- Fixes an issue where applying a material onto an imported 3D Model causes the model to turn black.
- Edited the Light Menu to show when lights are turned on or off, and also if shadows are turned on or off.
- Version 5.0.3 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue opening older project files.
- Improves compatibility with Illustrator files.
- Version 5.0.2 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue where objects may not be in the same position if you are opening up a project from version 4.5.1.
- Fixes an issue where the program may crash if opening up certain projects from version 4.5.1.
- Fixes an issue where Layer Maps may not be working properly.
- Version 5.0.1 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue where the project may not render the Comp Camera correctly.
- Fixes an issue where certain materials do not show up properly in the After Effects interface.
- Fixes a Windows issue where applying materials into the Material Docks may cause a crash.
- Version 5.0.0 - Major Release:
- Compatible with After Effects CS3 - CS5
- Auto-versioning. Set up variables in 3D Text objects and then drive the variables with a text file. This takes versioning to the next level by enabling you to create one animation and then render countless additional animations based on changes in the text file.
- Improved 3D Text engine increases the compatibility with many font types.
- Customizable Workspaces
- Object List lets you select objects easily.
- Integrated Drawing Window lets you use familiar tools such as the Pen, Pencil, Shape, Text, Selection to build and edit professional logos
- Draw custom bevels with the Profile Editor.
- Create and edit Lathe objects easily in the Drawing Window.
- Bend, fold, twist your 3D objects with all the exciting features of 3D Warps. With over a dozen different deformations that are all fully customizable, you have endless possibilities.
- Cornering and Auto-curve Pen tools allow you edit or draw curves with ease.
- Use Gradient/Noise Shaders & Blend Modes to create sophisticated texture maps without having to leave the program.
- New UV, Spherical, Planar, Cylindrical, Cubic, or Camera View mapping lets you create different looks for your 3D Objects.
- Version 4.5.1 Update:
- Compatible with After Effects 6.5 - CS4
- New feature: user and master swatches. User swatches are now saved in the "Documents > Zaxwerks" folder.
- Compatibility with After Effects CS4.
- Fixes an issue with the text window when using Windows Vista.

- Version 2.0.3 Update:
- Compatible with After Effects CS3 - CS6
- Optimized to be faster than ever in After Effects CS6
- Fixed the Disk Cache Compatibility Issue in After Effects CS6.
- Version 2.0.2 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue with the reflections not updating properly.
- Version 2.0.1 Update:
- Compatible with After Effects CS3 - CS5
- Compatibility with OSX 10.7 Lion
- Fixes the User Account Controls (UAC) issue on Windows.
- Version 2.0.0 - Major Release:
- Compatible with After Effects CS3 - CS5
- 16 and 32 bit Color Rendering.
- New Composite mode that make reflections look better, especially when creating reflections in bright surfaces.
- Improved Stability.
- Fixes an issue where the reflections could be offset.
- Fixes an issue where the reflections may not show up properly depending on the layer ordering.
- Version 1.5.1 Update:
- Compatible with After Effects 6.5 - CS4
- Automatically turns off the audio in any Reflector pre-comps, to prevent audio distortion.
- Now respects masks on the reflective planes, so that reflections only appear where there is a surface.
- Updates the Reflector Updater script to be compatible with CS4.

- Version 2.0.2 Update:
- Compatible with After Effects CS3 - CS6
- Optimized to be faster than ever in After Effects CS6
- Fixed the Disk Cache Compatibility Issue in After Effects CS6.
- Version 2.0.1 Update:
- Compatible with After Effects CS3 - CS5
- Compatibility with OSX 10.7 Lion
- Fixes the User Account Controls (UAC) issue on Windows.
- Version 2.0.0 - Major Release:
- Compatible with After Effects CS3 - CS5
- 16 and 32 bit Color Rendering.
- Improved Stability.
- Fixes an issue where the Serpentine Head or Tail End Caps could disappear if using multiple serpents.
- Version 1.0.1 Update:
- Compatible with After Effects 6.5 - CS4
- New Feature - By creating an animated mask, the 3D Serpentine body will transition from one shape to the next (Mac & Windows).
- Improved Auto-Orientation tool. The "Based on Curvature" Auto-Orientation has been improved to handle advanced curves better. This takes care of issues where the path may twist when the extrusion offset is animated to go through multiple loops (Mac & Windows).
- Improved texture mapping. Map coordinates using Lock Map to Path and Not Locked to Path react better to complex curves (Mac & Windows).
- Fixes an issue where increasing the Path Smoothness values may introduce new twists to the path (Mac & Windows).
- Fixes an issue where if you start a curve with the handle bar pointing vertically, you may see a twist in the beginning of the path (Mac & Windows).
- Fixes an issue where the texture map isn't mapped completely, and also calculates shading better when using the "Line" Custom Section Shape (Mac & Windows).
- Fixes an issue where the texture map tiling could be reversed if there is scaling applied on the path (Mac & Windows).
- Fixes an issue where multiple custom shape masks in the same layer could cause a missing seam in the serpent body (Mac & Windows).

- Version 2.0.1 Update:
- Compatible with After Effects CS3 - CS6
- Optimized to be faster than ever in After Effects CS6
- Fixed the Disk Cache Compatibility Issue in After Effects CS6.
- Version 2.0.0 - Major Release:
- Compatible with After Effects CS3 - CS5
- Adjustable Draft Mode allows for faster preview speeds.
- 16 and 32 bit Color Rendering.
- Version 1.5.1 Update:
- Compatible with After Effects 6.5 - CS4
- Fixes an issue where shadows casted onto After Effects 3D Layers may not look accurate.
- Updated display for objects using 3D Layer Tracking.
- Fixes an issue where the object may not move correctly using 3D Layer Tracking when the tracking layer has Orientation applied.
- Automatically sets the Warp Limits to 100 when using the Spherify Warp Style. This prevents the sphere from being too big when initially created.

- Version 2.0.0 - Major Release:
- Compatible with After Effects CS3 - CS6
- CS5 & CS5.5 Compatibility
- Version 1.5.1 Update:
- Compatible with After Effects 6.5 - CS4
- Compatibility with After Effects CS4

- Version 6.1.1 Update:
- Compatible with After Effects CS5, CS5.5, CS6
- Fixed an issue where using Wireframe or Hidden Line may cause a crash when working with a lot of geometry.
- Fixed crashes when adding/removing/converting points in the Object Drawing window.
- Fixed crashes when using the Undo command with certain commands in the Object Drawing window.
- You can now import/export grouped/parented objects using the .zxo format.
- Path selection has been enhanced so it's now easier to select tiny objects in the Object Drawing window.
- Fixes an issue where the background image will reset in size if adjusting the background opacity.
- Version 6.1.0 Update:
- Compatible with After Effects CS5, CS5.5, CS6
- GPU-based Open GL rendering. Enables final quality textures, bump maps, reflections and shadows right in the 3D preview window.
- Changes have been made to handle text editing under more situations allowing text to be freely edited while retaining its original position.
- The user interface on Windows has been upgraded for a more modern look.
- A blur function was added to the noise shaders making for better bump maps and a wider range of uses.
- Bump maps have been made more dramatic... and useful.
- The Specular channel is now full color ... good for metallic materials.
- Material channels now show a "no" sign if they don't affect the material. This makes it very easy to see which channels are contributing to the look of the material.
- Imported 3D objects now have normals imported too.
- There is a new Preference to disable jumping to the start of a Pose or Transition when a control is changed. This enables you to leave the Time Marker at a point in time while you change the controls at a different time
- Undo now works faster, especially when working with Fragmentations.
- ProAnimator no longer pops to the front each time a frame is rendered. This way you can put ProAnimator in the background and work on other things while it's still rendering.
- Object Animation presets can now be organized into folders.
- The timeline will automatically scroll if you drag a Pose past the end of the timeline.
- The drawing window now automatically scrolls if you drag objects to the edge of the drawing area.
- Fixes an issue where using the Color Picker when working on a Mac OSX Lion may cause the program to crash.
- Version 6.0.0 - Major Release:
- Compatible with After Effects CS5, CS5.5, CS6
- Ray Tracer Renderer
- Refractions - Create realistic looking materials that simulate the effect of glass, ice, or water.
- Ray Trace Reflectivity - Make surfaces reflective. You'll be able to see the other objects in the reflections!
- Falloff - Apply to make the reflections fade off over a certain distance.
- Ambient Occlusion - Darkens corners and areas where one object is close another to add realism for shadows.
- Ray Trace Shadows - Create more realistic shadows than using Shadow Maps.
- Object Fragmentation - Break apart objects into little pieces!
- Grid Shaders - Create Grids or different line patterns. Useful for creating tiles.
- Collect Files - Used to collect all media files that are being used by materials.
- Import Images - Select images to import and they automatically get mapped onto 3D Planes. It's easier than ever to create 3D backgrounds.
- Trace Background - In the Object Drawing window, use the "." command after tracing a background image to instantly transfer the background image onto the object you are tracing.
- Layer Tracking - Track ProAnimator objects to any After Effects 3D Layer. You can still apply rotations or other effects even though it is tracking another layer.
- Increased Number for Layer Maps - Apply up to 16 Layer Maps for your materials.
- Shadow Catcher Plane - Select a 3D After Effects layer to use as a shadow catcher layer.
- Version 5.1.0 Update:
- Compatible with After Effects CS3 - CS5
- Optimization for rendering frames with Motion Blur and Fields.
- Fixes compatibility with the Zapf Dingbat font so the preview shows up properly.
- Fixes the Orthographic camera so you can now orbit using the camera.
- Fixes a crash where if you move Text and use the Undo command, this may cause the program to crash.
- Fixes an issue where deleting shapes in the Profile Editor may cause a crash.
- Fixes an issue where using the Undo command after applying Object Styles may cause the program to crash.
- Fixes the Comp Camera so that moving the Comp Camera also blurs the objects if Motion Blur is enabled
- Fixes an issue where parenting an object to a Camera Track will cause the program to crash
- Version 5.0.9 Update:
- Compatible with After Effects CS3 - CS5
- Optimized the performance when working with many objects in the scene.
- Improved responsiveness of commands in the Object List panel and other menu options.
- Improved performance when working with Poses and Transitions.
- Fixes an issue where certain controls would not accept typed in values (Windows Only)
- Version 5.0.8 Update:
- Compatible with After Effects CS3 - CS5
- You can now copy and paste the text from one 3D Text window to another, as well as copying text from word processing programs to paste into the program's 3D Text window.
- Upgraded the drawing of Bezier paths so they're easier to draw and manipulate.
- You can now cycle through the drawing tools by repeatedly pressing a tool's shortcut key.
- Made it easier to delete swatches.
- Made it easier to duplicate entire pose/transition sequences.
- Warp tracks are now duplicated along with the animation tracks they are applied to.
- Fixed how reflection maps were applied when reopening version 4 projects in version 5.
- Drawing window grids can now be hidden.
- Improves Video Card Compatibility for both Mac and Windows.
- The file icons are now modern and awesome!
- Rearchitected how text works so it's now more intuitive to create text blocks or individual text objects. This also makes it much easier to replace text for versioning or doing text substitution.
- The program now saves the last Camera used and the interface will open with the previously used camera.
- The ProAnimator Standalone now saves the Maximize setting for the inner interface window (Windows Only).
- The Render Test button now works for all Cameras instead of just the Main Camera.
- Fixes an issue where After Effects may run out of memory and crash during rendering.
- Fixes an issue where editing the text from a version 4 project may cause the text to shift in position.
- Fixes an issue where black pixels may appear during a render when using Fresnel materials.
- Fixes an issue where you have to re-link the Text Substitution file after re-opening the project file.
- Fix for a crash that may occur if you are working in a separate program such as Illustrator or Photoshop, and using the Save command.
- Version 5.0.7 Update:
- Compatible with After Effects CS3 - CS5
- Fixes the User Account Controls (UAC) issue on Windows.
- Fixes a compatibility issue with OSX 10.7 Lion.
- Fixes an issue where using the Undo command when applying materials can cause the program to crash.
- Fixes an issue where the project may crash during rendering.
- Version 5.0.6 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue related to multi-threaded rendering. It may prevent an issue where the program crashes during the render.
- Fixes an issue where if you duplicate or copy and paste 3D Text, the text may shift in position after editing the text.
- Added a new feature that lets you organize your Object and Camera Animation Presets. By placing your presets into folders, this lets you set up a list hierarchy.
- Fixes an issue where using a Matte material with the setting "Composite on Original" did not show the appropriate layer.
- Fixes an issue where the authorization code was not sticking in Windows 7.
- Fixed an issue with editing text from older projects.
- Version 5.0.5 Update:
- Compatible with After Effects CS3 - CS5
- Enhanced 3D Text engine. This fixes any issues with incompatible fonts.
- Improved multi-threaded rendering engine.
- Compatibility opening up older projects.
- Fixes an issue where the authorization code was not sticking in Windows. With the fix, you no longer need to re-enter the authorization code after restarting the computer.
- Typing values into fields (Windows Only)
- Fixed an issue with editing text from older projects.
- Version 5.0.1 Update:
- Compatible with After Effects CS3 - CS5
- Fixes an issue where moving a Warp Pose may crash the program.
- Ignores certain Fonts on the Mac where it may cause a crash when opening the 3D Text window.
- Fixes an issue where applying a material onto an imported 3D Model causes the model to turn black.
- Fixes an issue where the alpha channel is not being rendered correctly.
- Fixes a rendering issue on Windows XP where clicking on Render Frame or Render Movie crashes the program.
- Edited the Light Menu to show when lights are turned on or off, and also if shadows are turned on or off.
- Fixed a Multiprocessing issue that can cause the program to crash when rendering.
- Version 5.0.0 - Major Release:
- Compatible with After Effects CS3 - CS5
- Improved 3D Text engine increases the compatibility with many font types.
- Customizable Workspaces
- Object List lets you select objects easily.
- Integrated drawing window lets you use familiar tools such as the Pen, Pencil, Shape, Text, Selection to build and edit professional logos
- Cornering and Auto-curve Pen tools allow you edit or draw curves with ease.
- Use Gradient/Noise Shaders & Blend Modes to create sophisticated texture maps without having to leave the program.
- New UV, Spherical, Planar, Cylindrical, Cubic, or Camera View mapping lets you create different looks for your 3D Objects.
- Object deformation lets you bend, fold or twist your objects.
- Parenting allows you to track objects from one Object Track to another Object Track.
- Batch Project Rendering allows you to render multiple projects in one sitting.
- Multiprocessing lets you render faster than ever.
- Version 4.5.1 Update:
- Compatible with After Effects 6.5 - CS4
- New feature: user and master swatches. User swatches are now saved in the "Documents > Zaxwerks" folder.
- Compatibility with After Effects CS4.
- Fixes an issue with the text window when using Windows Vista.
- Fixes the (*6) rendering issue in the standalone version when using the latest versions of Apple Quicktime.

- Version 4.9.1 Update:
- Compatible with Motion 3 & 4 and Final Cut Pro 6 & 7
- Contains new presets for Materials and Object Styles.
- Updated authorization dialog messages.
- Fixes an issue where the Material and Object Style Swatches can become corrupted.
- Fixes Display issues in Motion and Final Cut Pro where the image may become pink, blue or upside down.
- Fixes a Field rendering issue where the ProAnimator FX objects are not being rendered.
- Fixes an issue where the project settings are not displayed properly within the ProAnimator FX interface.
- Fixes an issue where rendering with compressor or batch may cause memory leak issues and / or freezes.
- Version 6.1.1 Update:
- Compatible with After Effects CS5, CS5.5, CS6
- Fixed an issue where using Wireframe or Hidden Line may cause a crash when working with a lot of geometry.
- Fixed crashes when adding/removing/converting points in the Object Drawing window.
- Fixed crashes when using the Undo command with certain commands in the Object Drawing window.
- You can now import/export grouped/parented objects using the .zxo format.
- Path selection has been enhanced so it's now easier to select tiny objects in the Object Drawing window.
- Fixes an issue where the background image will reset in size if adjusting the background opacity.
- Version 6.1.0 Update:
- GPU-based Open GL rendering. Enables final quality textures, bump maps, reflections and shadows right in the 3D preview window.
- Changes have been made to handle text editing under more situations allowing text to be freely edited while retaining its original position.
- The user interface on Windows has been upgraded for a more modern look.
- A blur function was added to the noise shaders making for better bump maps and a wider range of uses.
- Bump maps have been made more dramatic... and useful.
- The Specular channel is now full color ... good for metallic materials.
- Material channels now show a "no" sign if they don't affect the material. This makes it very easy to see which channels are contributing to the look of the material.
- Imported 3D objects now have normals imported too.
- The drawing window now automatically scrolls if you drag objects to the edge of the drawing area.
- Fixes an issue where using the Color Picker when working on a Mac OSX Lion may cause the program to crash.
- Version 6.0.0 - Major Release:
- Ray Tracer Renderer
- Refractions - Create realistic looking materials that simulate the effect of glass, ice, or water.
- Ray Trace Reflectivity - Make surfaces reflective. You'll be able to see the other objects in the reflections!
- Falloff - Apply to make the reflections fade off over a certain distance.
- Ambient Occlusion - Darkens corners and areas where one object is close another to add realism for shadows.
- Ray Trace Shadows - Create more realistic shadows than using Shadow Maps.
- Grid Shaders - Create Grids or different line patterns. Useful for creating tiles.
- Collect Files - Used to collect all media files that are being used by materials.
- Import Images - Select images to import and they automatically get mapped onto 3D Planes. It's easier than ever to create 3D backgrounds.
- Trace Background - In the Object Drawing window, use the "." command after tracing a background image to instantly transfer the background image onto the object you are tracing.
- Version 5.1.0 Update:
- Fixes compatibility with the Zapf Dingbat font so the preview shows up properly.
- Fixes the Orthographic camera so you can now orbit using the camera.
- Fixes a crash where if you move Text and use the Undo command, this may cause the program to crash.
- Fixes an issue where deleting shapes in the Profile Editor may cause a crash.
- Fixes an issue where using the Undo command after applying Object Styles may cause the program to crash.
- Version 5.0.0 - Major Release:
- Improved 3D Text engine increases the compatibility with many font types.
- Customizable Workspaces
- Object List lets you select objects easily.
- Integrated drawing window lets you use familiar tools such as the Pen, Pencil, Shape, Text, Selection to build and edit professional logos
- Cornering and Auto-curve Pen tools allow you edit or draw curves with ease.
- Use Gradient/Noise Shaders & Blend Modes to create sophisticated texture maps without having to leave the program.
- New UV, Spherical, Planar, Cylindrical, Cubic, or Camera View mapping lets you create different looks for your 3D Objects.
- Multiprocessing lets you render faster than ever.
- Version 4.5.1 Update:
- New feature: user and master swatches. User swatches are now saved in the "Documents > Zaxwerks" folder.

- Version 2.0.0 - Major Release:
- Compatible with After Effects CS3 - CS6
- Real-time updates when editing Gradients & Glows.
- 16 and 32 bit Color Rendering.
- Version 1.5.0 Update:
- Compatible with After Effects 6.5 - CS4
- Compatibility with After Effects CS4
- Improved stability
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