Zaxwerks Blog

Update: 3D Serpentine 1.0.1

June 8th, 2009 by Edward

3D Serpentine 1.0.1 contains many new example projects as well as new features to make smoother animated ribbons, banners, and more!

Version 1.0.1 Update:

- New Feature – By creating an animated mask, the 3D Serpentine body will transition from one shape to the next (Mac & Windows).

- Improved Auto-Orientation tool. The “Based on Curvature” Auto-Orientation has been improved to handle advanced curves better. This takes care of issues where the path may twist when the extrusion offset is animated to go through multiple loops (Mac & Windows).

- Improved texture mapping. Map coordinates using Lock Map to Path and Not Locked to Path react better to complex curves (Mac & Windows).

- Fixes an issue where increasing the Path Smoothness values may introduce new twists to the path (Mac & Windows).

- Fixes an issue where if you start a curve with the handle bar pointing vertically, you may see a twist in the beginning of the path (Mac & Windows).

- Fixes an issue where the texture map isn’t mapped completely, and also calculates shading better when using the “Line” Custom Section Shape (Mac & Windows).

- Fixes an issue where the texture map tiling could be reversed if there is scaling applied on the path (Mac & Windows).

- Fixes an issue where multiple custom shape masks in the same layer could cause a missing seam in the serpent body (Mac & Windows).

Visit our download page: HERE

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