Powerful Zaxwerks-only auto-orientation technology insures that the 3D objects look good at all points along the path and don’t suffer from the twists and distortions that most other 3D programs have.
For instant feedback, basic cross section shapes are included such as stars, rectangles, lines and circles; but you can also use AE’s drawing tools to create any cross section you wish, even ones with multiple parts.
END CAP CONTROL
End cap controls give you instant pointed, beveled, rounded or domed ends.
IMPORTING CUSTOM HEAD AND TAIL OBJECTS
Head and Tail objects can be imported from Zaxwerks ProAnimator or Invigorator, enabling you to use any 3D object as the beginning or end of the noodle.
MATERIALS AND LIGHTING
Noodles can be colored by an image or movie. They can be rendered in solid, cartoon, wireframe and hidden line styles. Bump and reflection maps can be used to give the objects texture and brilliance. All 3D Serpentine objects respond to the After Effects camera and lighting.
3D Serpentine Plug-in for After Effects
Version 2.0.2 - Update
Version 2.0.1 Update
Version 2.0.0 - Major Release
Version 1.0.1 Update
Create 3D paths in After Effects and let Zaxwerks 3D Serpentine bring the paths to life!
3D Serpentine brings big-time 3D effects
to Motion Graphics and Video artists. Creating 3D noodles, also called path extrusions, is no longer difficult nor time consuming. Now you can do them live, right inside of Adobe After Effects.
If you know how to make a 3D path in After Effects you can create fanciful 3D noodles with the 3D Serpentine plug-in.
Create cool 3D effects like moving film strips, shooting stars, animated marquee signs, swirling tubes, winding helixes, twisting extruded text, arrow pointers and self-tying ribbons.
"3D Serpentine will completely redefine how After Effects artists approach 3D motion graphics design. Dynamic 3D lines, extruded sweeping 3D text, and action-intensive 3D graphics no longer require animators to leave the After Effects environment that they already know so well ... A MUST HAVE."
— Ko Maruyama CREATIVEMAC.COM
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